![]() ![]() Some of the old variants will vanish from your inventory after updating. The wood pony is now 1 furniture with all the variants selectable when mounting actors. The rope pony is now 1 furniture with all the variants selectable when mounting actors. Queensbreakers 2, 3, and 4 will vanish from your inventory after installing. Now 1 furniture with 6 modes selectable (two more than before). It is highly recommended you release NPCs and pick up the following furnitures BEFORE you install this update: You now craft 1, and its poses are selected with the mounting menu. For example, there are no longer 4 different Queensbreakers to craft. If you currently have some of these furniture deployed with someone, you may need to talk to them and choose "reload device" before seeing the cuffs again.Ĭhanges since Beta 5 CLICK TO VIEW DETAILSĪ handful of devices have been changed or merged. Updated chapel of dibella to new format where wrist cuffs are separate so you wont see them floating there idle anymore. more accurately they likely will not run away from combat but rather they won't keep trying to climb up your asscrack while kiting. Slaves following via DM's "Follow Me" command will stand farther away while you are combat. Started documenting the JSON file info, also found in the right sidebar here on the wiki. How-To guide in the right sidebar here on the wiki has been "finished" to describe the entire process of adding a new simple furniture to Display Model as an expansion pack. You'll see the character on the chair squirming a little when you sit on them. It's a shittone of trigonometry and I went to public school in fucking Indiana like 20 years ago ok I'm sorry roflmao.įix interactions showing "time bound" status messages.Īdd reaction support to interactions. Having the book in your inventory is no longer required to tell NPCs to go away when they are following you.įix load screen text and device position in the optional esp.įix the Lady Pot mesh for Argonians (note, this is still not actually attainable without cheating in the game as its not fully ready, but people are doing it anyway, so there you go)Īdd MCM option to not tint the screen in Move Mode.Īdd MCM option to not tint the screen in Assign NPC Mode.įix (hopefully) camera aim targeting when activating Move Mode on a piece of furniture over your head. But its not a problem so you don't need to. You may still have them though in your papyrus log until a fresh save. Those will be updated eventually for moar immersion.įix player being unable to move after self-bondage.Ĭleans up some log errors about missing properties related to juices. Some devices still have floating bits when there is no NPC in them, like the wood pony has floating cuffs. The slower your PC is the more laggy the move mode will be. It's a silly thing working in a stupid way. Move mode is not as smooth like in Fallout 4. Once the object is in the world you can talk to it to get a menu of options you can use. To place them in the world you attempt to EQUIP, NOT DROP them and that will close the menu and place it automatically. How it works is you craft furniture at the forge. Make a backup of your save so you can go back to having fun if I somehow ruin your life. This mod is not doing anything super crazy that will nuke your save but this is a BETA release and it does do strange things. If you DO want the bard patch, copy patches/BardSongScript.pex to scripts.If you DO NOT have SexLab Aroused, copy patches/dse_dm_ExternSexlabAroused.pex to scripts to disable SLA.Take a moment to remember you are the actual worst.Install the Main Download with your mod manager and step through the FOMOD installer.IF YOU ARE USING A VERSION OLDER THAN BETA 5: you need to read the section "changes since beta 5" carefully to ensure a smooth update. ![]()
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